Ready for the next set?
Starting right off where the last one left us. I do not appreciate that it’s a rogue quest deck. I mean, it’s brilliant on the part of the HS designers, I just despise the rogue quest decks. :p
At this point, because I’ve said it during the recording but probably not been heard: I love the passive “increase cost” spell.
I notice the UI sometimes shoots itself in the foot interestingly enough. Like the potion guy just kept making potions and wasting mana when he had a full hand.
At least it meant it was a win I suppose.