Undead, as of Mists, can celebrate getting a new racial along with a new class (Monk).
This is a really neat racial. I assume it will probably get adjusted a bit over patches (and time) to find the right balance but it makes sense to finally get rid of the underwater breathing ability.
Have you ever had a character die from being underwater for too long? I haven’t. I can finish whole quests with how long my characters can go underwater. Granted that’s because some of them have their own methods of being able to freely breath underwater, but others don’t, and it’s never been an issue.
Makes me look forward to an Undead Monk even more.