Here we go for the final piece of Act I’s adventure mode bounties.
I guess now I’ll be ready to go on to Act II? That’s how these things work, right?
For this last part, we’re off to rescue some guy that I vaguely remember from Act I story mode.
I’m not lost, you’re lost!
Okay, so on this particular bounty I got a little turned around. It’s been some time since I’ve ventured into this neck of the woods outside Tristram.
Time to venture past the Skeleton King and see what other bounties I can find.
I know this whole bounty system isn’t new at this point, but it is to me, so please forgive me as I wander around aimlessly, clearly having no idea what I’m doing.
This one really needs no introduction. Justice rains from above as the poor opposing team thinks they’re safe behind Orisa’s shield.
They thought wrong.
So I never successfully have gotten a seasonal character all the way through. Heck, I’ve never gotten a character all the way to level cap in Diablo.
With a fairly recent win on twitter from a very generous Umlaut I now have this special DLC character.
Time to test the new class out!
Rather than trying the story mode (again) and probably failing (again) I decided to enter adventure mode this time. I think I’ll like adventure mode.
And sadly another freebie arena run has come to an end.
So, what did we get?
We now enter game 4 of the second freebie arena!
How does it go?
Time to take a peek and see.
Was I ultimately betrayed by the discover mechanic, or saved?